Monday, June 11, 2007

The Power of Ten, v13 new.. in the park..

yesterday was a slow but good day in o'l RMNP, 5th day on can be a bitch some times.. for me it was clear.. i was failing, but for ty landman the sky is the limit. We got up to the park at around 4:20 or so, and warmed up on veritas.. Ty installed a new one on that block, called bulging out, v9? then did all the moves on the travers into veritas, starting on the arete, maybe v13???
We then went up to lone star aka stink bug.. it was hot, I think Ty wanted to flash it but temps sucked so we brushed up this old project to the right, (Jamie had done a stand to this at around v9?, back in the day).. as the sun sank ty dialed in the moves and after a few fine tunes he was on top with a new first ascent under his belt, The Power of Ten, V13... a ten move bloc, just to the right of lone star... good job.. making the most of the cool temps, ty went on to flash Lone Star to finish the day off.
It seems as if the blanks are being filled in at RMNP, and Mt. Evens.. just last week i had the pleasure to look at a few new things at both areas, at around the 8c or v15 range, i took some footage too... so stay tuned for a look at the plethera of projects in your own backyard.... get some....

5 comments:

Ryan Olson said...

I think Jamie's thing went from a sit start? not positive though.

pascal said...

I can't find a way to email you Chad, but I wanted to say nice blog. Also, you should look into hosting your videos at stage6.divx.com as they allow decent resolutions which I'm sure will make your footage look way better. Worth looking into if you can somehow embed stage6 videos into your blog. I don't know, just an idea. Peace.

sock hands said...

rolson/chad: looks like ty's line adds a lower start to emerson's sit start; the opposing sidepulls are where "finite endeavors" starts, so ty's line adds just the moves in to these holds from the horizontal depicted...which is burly as hell, as jemerson's start felt quite difficult for a niner.

if anyone's looking for a pump, you can do finite or ty's line into a full right to left traverse, topping out over the sharp block in the landing. starting on a mistaken start of finite endeavors, this clocked in at about the same as finite [but i later learned that i started w/ my right had too high on the sloping good block], and it would definitely add pump to ty's start if the mutants revisit and get bored.

regardless, nice job to ty and thanks for updating this page so much.

neadamthal said...

lots of good work dude... but i gotta say, stop asking peeps 'how'd it feel' everytime they climb somethin! :) give them a second or two at least....

but again, great work. maybe i'm just cranky today ;)

deleted user said...

ty added two moves to my problem